Method Unit:DealHeal [-] [+]

Makes the Unit heal the target Unit with given spell

Synopsis

Unit:DealHeal( target, spell, amount )

Unit:DealHeal( target, spell, amount, critical )

Arguments

Unit target

Unit to heal.

number spell

Spell that causes the healing.

Valid numbers: integers from 0 to 4,294,967,295.

number amount

Amount to heal.

Valid numbers: integers from 0 to 4,294,967,295.

boolean critical (false)

If true, heal is logged as critical.

Returns

Nothing.

Generated on 29/09/2017
©2016 - Eluna Lua Engine